Getting there!
January 14th, 2009
Been working on Dim Sum Robot #1. I spent a bunch of time implementing enemies and then I decided it didn’t feel right at all, so I took them out. Messing with menus, sound, and balancing now; will hopefully be finished by Friday. I am so bad at writing music, I’ve been stumbling around all week hoping I hit something that sounds listenable. I think I finally have something not horrible, we’ll see.
Here’s one of the former enemies. I think part of the reason I didn’t like the feel was because all the little food carts were a bit too cute:

Maybe if the cart was perpetually on fire, and the guy inside was actually a werewolf that ate all his customers. That’s a different game though!
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