Getting there!

January 14th, 2009

Been working on Dim Sum Robot #1.  I spent a bunch of time implementing enemies and then I decided it didn’t feel right at all, so I took them out.  Messing with menus, sound, and balancing now; will hopefully be finished by Friday.  I am so bad at writing music, I’ve been stumbling around all week hoping I hit something that sounds listenable.  I think I finally have something not horrible, we’ll see.
Here’s one of the former enemies.  I think part of the reason I didn’t like the feel was because all the little food carts were a bit too cute:

food cart

Maybe if the cart was perpetually on fire, and the guy inside was actually a werewolf that ate all his customers.  That’s a different game though!

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